That means that some expectations of how these attachments work in real-life do not equate to a fun gameplay experience. On the balance front we have also made several steps to ensure that these attachments bring appropriate gameplay for today’s Battlefield. With this Update, Zain shall also be able to utilize thermals with his XM370A Airburst Launcher. But with Battlefield 2042 we can now isolate this effect to only show within the scope itself, alongside showing multiple hotspots for a single item… use a Thermal Scope on Twin-Engine aircraft and you’ll see what we mean! Previous titles had these scopes changing the entire screen. While they are no stranger to Battlefield – we’ve had them in previous games – technical and engine improvements have allowed us to show these scopes in a way that we haven’t done before. There was one clear winner when reviewing which type of attachment we could release next throughout Season 3: Thermal Scopes. Rumor has it that the workers in this village also throw the best parties. Cleaner navigation and shorter distances between Capture Points should ensure the action remains ever flowing across the Workers Village. Workers Village: Military presence and fortification has increased throughout this area. Snow Cave: Nestled within the glacier you will find a Snow Cave that features a downed MV-38 Condor, precious resources are scattered throughout this location as your team works to secure this new Capture Point New ways to assault the Oil Rig have been established, and new paths and cover have been included throughout the deck. Oil Rig: One of our favorite playspaces has been relocated to the foot of the Glacier, allowing for more frantic combat encounters as it’s much closer to the action than before. Ice Shelf: Extensive improvements have been made to the overall Ice Shelf area of Breakaway, featuring a new flag on top of the Glacier, and new routes to encourage flanking between the glacier and the relocated Oil Rig. Glacier Top: Previously a wide open expanse with little cover to protect yourself, the penguins have created an outpost settlement with buildings to battle through as you establish control of the immediate area. Weapon Proficiencies will help you understand what setup may work best for each particular Class, while also adding back Class Identity to the Battlefield.įeaturing some of the most visible and extensive changes to take place on our map reworks, Breakaway has been streamlined and reduced in size to encourage more intensive encounters than you have previously experienced. Recon + Sniper Rifles: Immediate, constant and steady scope A set of optional and passive benefits that encourages using the Weapon Archetype for your Class during gameplay.Īssault + Assault Rifles: 3 Extra MagazinesĮngineer + LMG: Improved Dispersion while Crouched or Prone The Return to the Class System also introduces Weapon Proficiencies. Here’s a quick overview of which Specialists, Class Equipment and Class Gadget apply to each Class:Ĭlass Gadgets: C5 Explosive, IBA Armor Plate, M18 Claymore, Smoke LauncherĬlass Gadgets: AT Mine, C5 Explosive, EOD Bot, FM-148 Javelin, FXM-33 AA, Recoilless M5Ĭlass Gadget: C5 Explosive, M18 Claymore, Prox Sensor, SOFLAM, Tracer Dart, T-UGSĬlass Gadget: Ammo Crate, Health Crate, M18 Claymore, Smoke Launcher We have also taken our previously open pool of Equipment and Gadgets and assigned them to particular Classes to further encourage the role of Class gameplay, while simultaneously adding structure to assist with the readability of encounters while you’re on the Battlefield. Representing the most substantial change to Battlefield 2042 so far, the Return to the Class System introduces familiar gameplay by bringing back the structure and class identity that you’re used to from previous Battlefield titles.Įach Specialist has now been assigned to a familiar Battlefield Class that signifies the expected gameplay behavior of that particular Specialist.
0 Comments
Leave a Reply. |